3D design for digital fabrication / Workshop Series

A 3-D solid model of a jack inside a cube. Mod...
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3D design for digital fabrication / Workshop Series
Open Design City, Betahaus
Prinzessinnenstrasse 19–20, Berlin

Dates:
Workshop 1: 26 January 2011, 7 pm
Workshop 2: tbc
Workshop 3: tbc

Content:
This workshop series aims to acquire some experience with digitally build objects in 3d, modifying them, and preparing them for digital fabrication.
The ultimate goal is to be able to prepare files for 3d printing, cnc-cutting and laser-cutting.
At workshop 1 we will: - look at how the process works from : idea -> (drawing) -> (3d scan) -> 3d file -> 3d print
- stumble upon the different ways to think digital 3d modeling (the concepts - nurbs, meshes, parametric)
- look through the available software, and focus on some of the amazing, free or open source possibilities
- find a (simple) project you'd like to 3d print
- get started on it
At workshop 2 we will:
- refine the modeling techniques
- 3d model optimization
- get the 3d files ready for 3d printing (normals, watertight meshes)
- export and
- get ready for the next steps, to use the makerbot
At workshop 3 we will (hopefully):
- print some stuff
- troubleshoot the 3d prints
- look into more advanced surfaces, generatives techniques, advanced software
- photograph the results!

for this workshop you will need:
- a laptop computer with linux, windows or mac installed
- an ODC Membership
- a 3 button mouse
- a geeky outfit
- downloaded (and installed) one of those free 3d softwares:
http://www.blender.org/download/get-blender/
http://sketchup.google.com/intl/en/download/index.html
http://www.wings3d.com/

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This isn't an Open Design Manifesto

Open Design Meeting
Image by Fräulein Schiller via Flickr

Recently my good friend (and pioneer of the Open Design movement) Ronen Kardushin, published a Manifesto on Open Design. As Open Design is a dialogue in physical form, always in Beta, always changing - the same should be said of the underlying concepts, hence this response.

I would like to broaden the scope of the Ronen's Manifesto, beyond that of specific machines. As Open Design has at it's core a permission to modify, edit and reiterate, I'm sure Ronen will not object.

Ronen's version can be found here. The initial paragraphs I agree with, however where I stumble is the preconditions.

Open Design method consists of two preconditions:
1. An Open Design is CAD information published online under a Creative Commons license to be down-
loaded, produced, copied and modified.
2. An Open Design product is produced directly from file by CNC machines and without special tooling.
These preconditions infer that all technically conforming open designs and their derivatives are continu-
ously available for production, in any number, with no tooling investment, anywhere and by anyone."

Above everything for me, Open Design is about permission to duplicate, engage with and reiterate designs. Whilst tools enable this, so do processes. Aspects of Open Design practice in the future may also include skillsets, and physical literacy. Open Design is not new, it was here before, we just didn't need a name for it. This isn't yet a manifesto. Just the start of some thoughts. Feel free to discuss, challenge and re-iterate.

Ronen, I thank you for sparking the discussion.

I sent this to Ronin to get some feedback, and this is the response.

Hi Jay,

Yes! let's spark a dialogue!

I read your message three times before I understood what exactly is the difference between our stand on Open Design. I completely agree with what you write; there is this inherent creative energy when the design process is open: reiterations, improvements, unplanned outcomes, collaborations, discoveries. It's a fantastic way to learn by doing and empowers all its participants to create and acquire skills, artistic, technical and social, in a supportive, sharing environment. It also has a political aspect, a clear stand on the way products come into our lives, in contrast to normal consumption, and their authentic relation to their creators and users. But when I speak or write about Open Design, the "design" is like source code, it's the plan, the blueprint, the data itself. Your open design describes a process, mine focuses on the circumstances of information publication and use. The manifesto was written from an industrial designer's point of view and its intended readers are mainly industrial designers as well. It addresses what I perceive as a creative crisis or at least a relevance problem of industrial design (and education) in context of the internet revolution, or a "globally networked information society". Industrial design, as a discipline, never left home. Although it is intensely IT dependent and software based, a designer's creativity is regulated by producers, so when you compare this situation with other information based creative fields, I find it totally unacceptable. This is also why I make a point about CNC production. It allows repeatable production that is easily scalable up to mass production numbers without tooling investment. A product becomes a physical instance of its information, as quickly, cheaply, easily and freely as possible. Still, Open Design can't include all products and fabrication processes, but as an alternative it has many advantages for a designer.

One more thing: Open Design is new. I started my research for my MA on Open Design in 2002, and for three years I was intensely looking for anything that is similar. Nada. There were books and articles that described methods such as Open Source software, Mass customization, User innovation, collaborative development, CNC production etc., but no one has put together OS principals, CNC production  and internet publication. I was inspired by the works of experts such as Eric S. Raymond, Eric Von Hippel, Frank Piller and Design Prof.  Jochen Gross. I think that each one of them has good strong claims, but not the motivation that initially  pushed me to come up with Open Design: To free myself to do what I really love- to design.

Thanks for writing me, we can have more of this ( although I prefer a face to face talk).

I think as a statement of motivation, I love this quote - To free myself to do what I love. I think this is one of the core drivers of the Open Culture. To pursue our joys and our passions, above everything else. This is true freedom.

However the debate still rides, is Open Design a philosophy, a process, or a method of production and distribution? Should we even seek to define it, or does the opportunity lie in the uncertainty of interpretation?

Feel free to add your thoughts here.

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ODC Meets: Graffiti Research Lab - Germany

The Graffiti Research Lab - Germany are now in Berlin, and at Open Design City - we're very excited to see what the coming months will now bring, with this the first of 2 events in October. To be followed by regular meet ups and hack days.

Time: Wednesday, Oct 27th, 7pm - 9pm

Description:

Graffiti Research Labs is an international federation of autonomous cells, aimed at providing open-source modes of digital communication for Graffiti Writers, Artists, and Protest Movements.

In this presentation, Two members of GRL Canada will talk about the lineage, aims, and context of GRL. We will give an overview of GRL applications, show where to download both the applications and source code, and discuss the formation of Graffiti Research Lab - Germany.

Attendance & Cost:

No limit. Free as in beer. (ODC and non-ODC).

Language:

English. Not much tech-speak, we promise.

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Open Design City in 2-4 Words: Discuss

It started as a thread from Christopher Doering - a couple of suggestions a prompt:

"Hello.

I was wondering what "ODC" is all about. And how to describe it in two or three words. Clear, unmistakeable and unique. It order to communicate to the outside and the inside world. Something like a brand name and a tagline.

Proposals include:

Open Design City - Creative Workshop
Open Design City - a space to create and share
ODC - Produktionswerkstatt
ODC- Make something happen

etc.

What else can we come up with?

Please make suggestions and send it back to me!"

I tentatively offered:
Open Community Space
Open Source Community Space
Open Maker Space
Community Maker Space

Then Christophe Valliant drops in:

Open Design City - merging minds
Open Design City - tangible learning
Open Design City - sharing knowledge
Open Design City - meet your peer
Open Design City - experience diversity
Open Design City - shaping future
Open Design City - Makerzone
Open Design City - Make your Goods
Open Design City - share your vision
DIY? DIT!
Open Design City - experimental zone for physical literacy
Open Design City - space for collaborative knowledge production
Open Design City - leave your computers
Open Design City - peer-to-peer workshop
Open Design City - Join the Berlin Maker Community
Open Design City - the world is physical!
Open Design City - physical thinking
Open Design City - thinking with hands
Open Design City - tangible inspiration
Open Design City - communicate by working with your hands
Open Design City - manufacturing ideas

How would you define Open Design City?

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ODC is open Monday–Friday from
10–19h (betahaus rates apply)

Free and open DIY nights:
Every Monday from 19h.

Prinzessinnenstraße 19-20
10969 Berlin

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